📄️ Introduction
Penal Engineer (PE) is not just a clone of infamous Prison Architect (developed by Introversion/Paradox)
📄️ Structure of your mod
Overview
📄️ Basic concepts: ECS
What is ECS
📄️ Basic concepts: Identifiers
Before we jump into details of XML definitions, you should learn something about identifiers.
📄️ Basic concepts: Map, Floors, Coordinates
Map Grid
📄️ Entities
As you know from Basic concepts: ECS, you do not define entities in XML. You do define prefabs.
📄️ Textures & Sprites
Penal Engineer draws a clear boundary between textures and sprites.
📄️ Prefabs
As you know from Basic concepts: ECS, prefabs is the central pillar of Penal Engineer
📄️ Congratulations!
You have just learned the basics of Docusaurus and made some changes to the initial template.